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Livermore Little League

Livermore Little League

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Rules - Local and Green Book

Little League is governed by the Green Book Rules.  Each year Little League International publishes a new set of rules that were voted on the prior year.  The green book can be purchased here, and managers are given a copy of this at the start of the season. It is handy to keep an electronic e-reader version on a phone to easily lookup the rules.  Leagues are able to establish a set of Local Rules to compliment or restrict the Green Book rules.  Generally, local rules are not able to be more relaxed than Green Book, only more restrictive. 

Local Livermore LL Rules


Official PDF File of Local Rules 
<-- Viewing here is recommended to keep intended formatting of the document
 

Division Specific Rules: 

A     AA     AAA      Majors

Teeball and Farm Local Rules

Time Limits: A part of the local rules includes time limits per game.  This is for all games, not just games with a game following. 
    - 1 hour for T-Ball
    - 1:15 for Farm
    - Single A: 1:30 no new inning and 1:45 hard stop
    - AA & AAA: 1:45 no new inning and 2:00 hard stop
    - Majors at 2 hours no new inning and 2:15 hard stop
* With all time limits above, the hard stop means the game stops immediately after that batter is finished. The final outcome of the score is dependent on green book rules for completed inning, etc.



GENERAL RULES AND CONDUCT

League philosophy…


  1. Managers must adhere to the letter AND SPIRIT of the rules governing play.  Failure or refusal to do so will result in WARNING, SUSPENSION, AND OTHER penalties and disciplinary actions by the Board.  This includes, but is not limited to, minimum play requirements.

  2. Benching a player for any reason must be reported by written explanation to the Board within 24 hours.

  3. If a player is injured or quits, the manager must notify the Player Agent within 24 hours.  The Player Agent will have the discretion to determine a replacement within 72 hours.

  4. Throwing bats, helmets, gloves, etc., the use of profanity or poor sportsmanship by players and adult volunteers will not be tolerated at any time before, during, and after a game.  For even the first violation of this rule, the umpire may eject the offending person from the game and remove them from the playing field.  A warning is NOT necessary.

  5. All umpires are to be accorded proper respect.  Unsportsmanlike conduct, badgering or otherwise interfering with any umpire will be cause for immediate ejection from the playing field.  A warning is NOT necessary.  This rule is not intended to prevent a manager from performing his/her duties or discussing an interpretation of the rules with an umpire.

  6. Serious conduct infractions may result in immediate suspension from all league activities until the Board can review the situation.

  7. Pool Players shall be identified at the beginning of the season per Green Book.  

    1. Only the Player Agent can assign a pool player to a game, and managers may not “select” or request a specific pool player, nor may a manager make arrangements to invite a pool player to participate in a game.

    2. Pool players must be utilized in accordance with Green Book with respect to batting order, defensive play restrictions, etc.

  8. Safety

    1. All male players must wear the metal, fiber, or plastic type cup.  (This rule is in addition to the requirements of LLBB rule 1.17)

    2. ALL CATCHERS must wear a mask with “dangling” type throat protector during practices, warm-ups, and games (LLBB rule 1.17)

    3. On-deck batters are NOT allowed at the Majors, Minor, and T-Ball/Farm Divisions.  In addition, no on-deck batter (or any other player who is not actively “at bat”) may swing a bat until it is his/her turn to bat.

    4. One On-deck batter is allowed in the Intermediate Division

    5. No “Bat Boys” are allowed, per LLBB.

  9. Adult interaction with players

    1. No one except eligible players in uniform, a manager and the allowable number of coaches (as outlined in the Division-specific rules) shall occupy the bench or dugouts.

    2. One adult (either the manager or coach) must be in the dugout at all times during the game.  If a manager or full coaching staff is not present for a game, another adult volunteer with an approved Volunteer Application on file with the league may supervise the dugout.

    3. Only eligible players may warm-up a pitcher before and during a game.  NO ADULT may play “catcher” while a pitcher is warming up either on the field or in the dugout during a game.  It’s important that young catchers receive as much experience catching as possible (bullpen work is great experience).  DO NOT miss the opportunity to have players catching for players at practice whenever possible.

    4. Managers may elect to have two adult base coaches provided there is one authorized adult in the dugout at all times.  Note: Junior and Senior Leagues will be governed by Little League rules in this regard.

  10. Regulation Games and Called Games

    1. Games called for darkness, weather, or field conditions

      1. Once the game has started, it will be at the sole discretion of the umpires.  

      2. Prior to the start of the game, the home plate umpire and both managers will initial the official game scorebook (home team) to confirm agreement on score and status of game.

      3. Called games shall continue in accordance with LLBB Rules 4.10(a), 4.10(b), 4.10(d), 4.11(c), and 4.12.  Managers of affected teams will coordinate the date and time to complete their game with their Vice President within 7 days.  If the managers do not choose a date and time within 7 days, the Vice President will determine the date and time.  Games must be completed within two weeks of the original game date.

        1. If a game is called after 4 or more innings have been completed, the game score reverts back to the last completed inning.  If the reverted score is a tie, the game shall be resumed from the last completed inning, not from the point from which it was called.

        2. If a game is called after at least one inning has been completed but before 4 innings (or 3.5 if the home team is leading) have been completed, the game shall be resumed from the exact point that play was halted.

        3. If a game is called before one inning has been completed, the game will be restarted from the beginning.

      4. Tied games must be played out within two weeks of the original game date.  Rescheduled games must be coordinated with the Vice President within 7 days or the Vice President will schedule the game.

  11. 5 Run Per Inning Rule

    1. Minor Division Only (AAA, AA, A) will observe a 5 run per inning limit.  When a team scores 5 runs in a single inning, that portion of the inning will be ended.

    2. The exception to this rule occurs in the 6th inning, in which there is no run limit for either team.

      1. If the umpire determines that an inning other than the 6th inning will be the “LAST” inning, there will be no run limit for either team in that inning.

  12. 10 Run Rule

    1. The 10 run is in effect for the Majors, AAA, AA, and A divisions.  The team behind by 10 or more runs after 4 innings (visitors) or 3.5 innings (home) shall concede the game.

  13. Field Conditions and Weather

    1. Both managers and the umpire must agree that field conditions are safe for players to play for a game to begin.

  14. Rescheduling Games shall only be allowed for the following reasons.

    1. Rainouts/poor field conditions

    2. Games impacted by academic activities that result in a team not being able to field 9 players.  Rescheduling due to academic activity must have prior Board approval.

    3. Managers of affected teams will coordinate the date and time to complete their game with their Vice President within 7 days.  If the managers do not choose a date and time within 7 days, the Vice President will determine the date and time.  Games must be completed within two weeks of the original game date

  15. Pitching Rules (these apply to all divisions that use player pitchers)

    1. Pitch count rules are governed by LLBB Regulation VI with the following exception

      1. Prior to April 15th, pitch count maximums will be reduced by 10 for each age group.

      2. Example: 9-10 year olds may throw 75 pitches per Green Book.  Prior to April 15th, 9-10 year olds will have pitch count maximum reduced from 75 to 65.

    2. Pitching affidavit must be filled out in ink by the home scorekeeper and signed by BOTH managers.

    3. Affidavits must be presented prior to the start of each game (keep your pitching affidavits with you always).

    4. If affidavits are not presented, a game may be played under protest, and the missing affidavit will be reviewed as soon as possible.

  16. Continuous batting order (LLBB Rule 4.04).  A player may be entered or re-entered defensively anytime during the game.  Each team will provide the scorekeeper with a batting lineup consisting of all the players present for that game.  Each player will bat in that order.

  17. Score Reporting (All Division except for Farm and Tee Ball)

    1. Both teams must report scores directly to the Information Officer within 48 hours

    2. Unreported scores become a forfeit for both teams.

    3. Score becomes official when:

      1. Both teams report same score

      2. Only one team submits score

  18. The Home Team is responsible for setting up the field for play on game days.  The Visitors Team is responsible for tear down and maintenance after a game is played.

  19. No Manager or Coach is to be beyond the opening to the furthest dugout door when team is on defense.  


A – DIVISION


  1. Green Book shall govern play with the exceptions listed in these Local Rules

  2. The Time Limit shall apply to all games, including weekday games and the last game of the day on Saturdays.  No new inning is to start after 1 hour and 50 minutes from the start of the game.

    1. Exception made to continue play of last game of day if the score is tied at the time limit.

  3. The 10-Run rule is in effect.

  4. 5-Run per inning maximum with the exception of the 6th (or last official) inning of the game being open to unlimited scoring

  5. Coach Pitch Only

    1. The Manager of the team at bat will provide a coach to pitch to the batters

    2. Pitches must be thrown overhand

    3. Coach pitchers may take up to 3 baseballs to the mound to reduce time between pitches as needed.

    4. The Coach Pitcher CAN throw from a standing or kneeling position.  Kneeling may be preferable to present players with better baseball development opportunity to see pitches at realistic angles (no “lolly-pops”)

    5. Pitches must be thrown from a location directly aligned with the mound and home plate and must be at least 30 feet from the front of home plate

    6. Coach Pitchers must not interfere physically or verbally with play.  Any batted ball that makes contact with the Coach Pitcher shall be ruled “NO PITCH” and is a dead ball

    7. Before a ball is batted, the Player “pitcher” must be defensively positioned no closer to the hitter than the base of the mound and within 3 feet of the pitching rubber to the right, left, and back sides of the mound.

    8. There will be NO walks.  The batter remains at the plate until he/she either hits a fair ball or “strikes out”

    9. There are no called strikes in Single-A

    10. Batters will receive no more than 7 pitches per at bat.  A batter that does not put a ball in play within 7 pitches will be recorded as a “strike out”.  The exception is a batter who continues to foul pitches off may continue the at bat until the ball is put in play or he/she “strikes out”

    11. Batters who are “Hit By Pitch” from a Coach pitch, are NOT awarded first base, but must continue the at bat.  If however, a player is injured, they may be removed from play and a substitute player (player that made the last out) may assume the injured batter’s count

  6. Defensive Role Clarification

    1. Outfielders must stay in the outfield during plays that occur on the infield (No extra infielders after ball is in play)

    2. Single-A does not allow runners to advance on an overthrow, so there is no “Baseball Reason” to sneak outfielders onto the diamond.  Teach outfielders to back up throws from the grass.

  7. Minimum Defensive Play

    1. Each player must play a defensive position for a minimum of 4 innings per game

    2. Each player must play an INFIELD position for at least 2 innings

    3. Each player must play an OUTFIELD position for at least 1 inning

    4. Exceptions to minimum play requirements

      1. Games called due to time limit, weather, etc. ending play of an official game before all 6 innings are completed

  8. Player Substitution

    1. Substitutions shall be governed by Green Book

    2. Players may be substituted from the bench as long as the minimum play requirements are met

  9. Coaches / Adults on the field

    1. Each team may have up to four adults (manager plus up to three cleared coaches) on the field of play or in the dugout during a game.  

    2. Offensive Team Coaches must remain in the coach’s boxes (two) and one on the pitcher’s mound.   One authorized adult must be in the dugout at all times.

    3. No Buckets/Chairs are allowed outside the dugout in the area of play

  10. Bunting

    1. Bunting is NOT allowed in Single-A

  11. There is NO Infield Fly Rule in effect in Single-A

  12. Advancing Bases

    1. There is NO advancing on an “Overthrow”.  An overthrow is defined as an attempt to make a play on a runner (including a throw to a base in the absence of a runner) that results in an error or errant throw.  Encourage and teach your players to attempt to make good baseball plays.

    2. During the normal advancing of bases, the ball is live.

    3. On a ball batted to the outfield, runners may continue to advance until the ball is returned to the infield or touches a player standing on the infield.  Returned to the infield is defined as contact with dirt, fence, or player standing on IF.

    4. Once the ball is returned to the infield, runners may only continue to the next base if they are in the process of advancing when the ball is returned to the infield.  The runner is at risk and can be put out both while advancing or retreating to a base.


AA – DIVISION


  1. Green Book shall govern play with the exceptions listed in these Local Rules

  2. The Time Limit shall apply to all games, including weekday games and the last game of the day on Saturdays.  No new inning is to start after 1 hour and 50 minutes from the start of the game.

    1. Exception made to continue play of last game of day if the score is tied at the time limit.

  3. The 10-Run Rule is in effect.  A team with a run deficit of 10 or more runs shall concede the game after 3 ½ or 4 innings, depending on the home or visiting team having the 10-Run advantage.

  4. 5-Run per inning maximum with the exception of the 6th (or last official) inning of the game being open to unlimited scoring

  5. Pitching

    1. Pitching affidavits must be filled out in ink by the home scorekeeper and signed by BOTH managers.

    2. After a Player Pitcher walks two (2) batters in a given inning a Coach Pitcher will enter to complete the current at bat.

    3. The umpire will continue to call strikes until the batter strikes out, puts the ball in play, or the maximum number of Coach pitches is reached.  Note that the count plus the maximum coach pitches allowed adds up to 8.  A batter who fouls a ball on the final coach pitch will continue to receive another pitch.


Pitch Count Maximum Coach Pitches Allowed

      4-0 4

      4-1 3

      4-2 2


    1. Both the Player and the Coach Pitcher must pitch from the pitching rubber.

    2. The Player Pitcher will assume a defensive position on or within 3 feet of the mound.

    3. Coach Pitchers must not interfere physically or verbally with play.  Any batted ball that makes contact with the Coach Pitcher shall be ruled “NO PITCH” and is a dead ball

    4. A batter who is hit by pitch while coach is pitching will NOT be awarded first base.

  1. Minimum Defensive Play

    1. Each player must play a defensive position for a minimum of 4 innings per game

    2. Each player must plan an INFIELD position for at least 2 innings

    3. Each player must plan an OUTFIELD position for at least 1 inning

    4. Exceptions to minimum play requirements

      1. Games called due to time limit, weather, etc. ending play of an official game before all 6 innings are completed

  2. Player Substitution

    1. Substitutions shall be governed by Green Book

    2. Players may be substituted from the bench as long as the minimum play requirements are met

  3. Coaches / Adults on the field

    1. Each team may have up to four adults (manager plus up to three cleared coaches) on the field of play or in the dugout during a game.  

    2. Offensive Team Coaches must remain in the coach’s boxes (two) and one on the pitcher’s mound when needed.   One authorized adult must be in the dugout at all times.

    3. No Manager or Coach is to be beyond the opening to the furthest dugout door when team is on defense

    4. No Buckets/Chairs are allowed outside the dugout in the area of play

  4. Bunting

    1. YES, bunting is allowed

  5. There is NO Infield Fly Rule in effect

  6. Scoring Runs

    1. To score, runners must be BATTED IN.  A runner cannot score by advancing on a play that was not initiated by a batted ball (NO stealing home, NO scoring after an overthrow on a steal attempt at 3rd base, etc.).

      1. There is an exception to allow a batter who is Hit By Pitch with bases loaded to be awarded 1st base and all other runners must advance, scoring a run.

    2. A run CANNOT be driven in by a bases-loaded walk.  In this case, the coach will pitch to complete the at-bat.

    3. Runners may score after an overthrow if the accepted “1 base on an overthrow” is observed, and they are at risk of being called out (not an automatic base).

      1. Example: A runner starting at 2nd base, can attempt to score on a batted ball that results in an overthrow.  This is allowed even if the runner had started to retreat to 2nd base after the ball was fielded.

  7. Advancing Bases

    1. The ball is considered “dead” when the catcher has thrown the ball back to the pitcher.

    2. There is no advancing on a dropped 3rd strike.  However, a dropped 3rd strike is still a live ball.  Runners can attempt to steal at risk.

    3. One base on an overthrow.  Runners may attempt to advance one base only on an “Overthrow”.  An overthrow is defined as an attempt to make a play on a runner that results in an error or errant throw.  Encourage and teach your players to attempt to make good baseball plays.

      1. Note that an errant throw to a player that is not an attempt to retire a runner cannot be considered an overthrow, and runners may not advance an extra base.

    4. No scoring on overthrow at 3rd base.  (No scoring on an overthrow unless 3rd base is occupied.  This is to promote the defense to go for the out at 3rd).  Encourage your players to attempt to make good baseball plays.

    5. Once all runners have advanced the maximum allowed, the ball is considered dead and no further advancing is allowed.

    6. No Extra bases are allowed on an overthrow from the catcher to second base on a base-stealing attempt.  Teach your catchers to make that throw.

    7. Note that the “Continuation Play” is legal per Green Book.  This is where a batter takes a base on balls (walk) and without stopping at first, continues to advance to 2nd base at risk.



AAA – DIVISION


  1. Green Book shall govern play with the exceptions listed in these Local Rules

  2. The Time Limit shall apply to all games, including weekday games and the last game of the day on Saturdays.  No new inning is to start after 1 hour and 50 minutes from the start of the game.

    1. Exception made to continue play of last game of day if the score is tied at the time limit.

  3. The 10-Run Rule is in effect.  A team with a run deficit of 10 or more runs shall concede the game after 3 ½ or 4 innings, depending on the home or visiting team having the 10-Run advantage.

  4. 5-Run per inning maximum with the exception of the 6th (or last official) inning of the game being open to unlimited scoring

  5. Minimum Defensive Play

    1. Each player must play a defensive position for a minimum of 4 innings per game

    2. Each player must play an INFIELD position for at least 1 innings

    3. Each player must play an OUTFIELD position for at least 1 inning

    4. Exceptions to minimum play requirements

      1. Games called due to time limit, weather, etc. ending play of an official game before all 6 innings are completed

  6. Player Substitution

    1. Substitutions shall be governed by Green Book

    2. Players may be substituted from the bench as long as the minimum play requirements are met

  7. Coaches / Adults on the field

    1. Each team may have up to three adults (manager plus up to two cleared coaches) on the field of play or in the dugout during a game.  

    2. Offensive Team Coaches must remain in the coach’s boxes (two).  One authorized adult must be in the dugout at all times.

    3. No Manager or Coach is to be beyond the opening to the furthest dugout door when team is on defense

    4. No Buckets/Chairs are allowed outside the dugout in the area of play

  8. The Infield Fly Rule is in effect

  9. Advancing Bases

    1. There is no advancing on a dropped 3rd strike.  However, a dropped 3rd strike is still a live ball.  Runners can attempt to steal at risk.

  10. Note that the “Continuation Play” is legal per Green Book.  This is where a batter takes a base on balls (walk) and without stopping at first, continues to advance to 2nd base at risk.



MAJORS – DIVISION


  1. Green Book shall govern play with the exceptions listed in these Local Rules

  2. The Time Limit shall apply to all games, including weekday games and the last game of the day on Saturdays.  No new inning is to start after 1 hour and 50 minutes from the start of the game.

  1. Exception made to continue play of last game of day if the score is tied at the time limit.

  1. The 10-Run Rule is in effect.  A team with a run deficit of 10 or more runs shall concede the game after 3 ½ or 4 innings, depending on the home or visiting team having the 10-Run advantage.

  2. There is no limit to runs scored per inning.

  3. Minimum Defensive Play

    1. Each player must play a defensive position for a minimum of 3 innings per game

    2. Each player must play an INFIELD position for at least 1 inning

    3. Exceptions to minimum play requirements

      1. Games called due to time limit, weather, etc. ending play of an official game before all 6 innings are completed

  4. Player Substitution

    1. Substitutions shall be governed by Green Book

    2. Players may be substituted from the bench as long as the minimum play requirements are met

  5. Coaches / Adults on the field

    1. Each team may have up to three adults (manager plus up to two cleared coaches) on the field of play or in the dugout during a game.  

    2. Offensive Team Coaches must remain in the coach’s boxes (two).  One authorized adult must be in the dugout at all times.

    3. No Manager or Coach is to be beyond the opening to the furthest dugout door when team is on defense

    4. No Buckets/Chairs are allowed outside the dugout in the area of play

  6. The Infield Fly Rule is in effect

  7. Advancing Bases

    1. The dropped 3rd strike is in effect


 

Contact

Livermore Little League
4435 First Street, 348
Livermore, California 94551

Email: [email protected]

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